The game Skipbo was invented in Brownfield, America by a man for his sick wife. In the meantime, the game is known worldwide.
To set up the game, you will first choose the dealer, who will then deal between 10 and 30 cards to each player depending on how many people are playing and how you wish to play. Then each player puts their cards face down to their right with the top card flipped over. The rest of the cards go in the middle of the play area.
Understanding the piles:
Throughout the game, each player will create 5 different piles of cards. These piles include:
- The stock pile: This is the stack that stays face down to each player's right with the top flipped over.
- The draw pile: The remaining cards stay face down in the middle of the table.
- The Building piles: Each player can form up to 4 building piles. You can start a building pile with either a number or Skipbo card. You build the pile numerically, from the lowest to highest, in ascending order. After a pile of 12 cards has been completed, you can remove it and begin a new building pile.
- The Discard pile: Each player can create 4 discard piles. The discard piles are played to the left of each player's stock pile. You can put as many cards as you like into the discard piles, but you can only play the top card.
The king and joker cards will become the wild Skip-Bo cards, and the ace through queen cards will become the basic cards. Ranking order as follows: 2,3,4,5,6,7,8,9,10, Jack, Queen, Ace.
The player to the left of the dealer starts the game by drawing 5 cards from the draw pile. If they have a 1 card or a Skip-Bo card in their hand or on top of their stock pile, they can use it to start a building pile.
Their turn lasts as long as they can continue to add cards in numerical order to their building pile. If they play all 5 cards in their hand, they can draw 5 more cards from the draw pile.
Once the player is unable to play any more cards, their turn ends as soon as they discard one of their cards into one of the discard piles.
Gameplay continues to the left, and after the first round, players can only take as many cards as they need to keep 5 cards in their hand. They can then add to the building piles.
When the draw pile runs out of cards, combine the completed building piles, shuffle them, and use them to create a new draw pile.
Whoever plays all the cards in their stock pile first wins the game.
If you’re playing rounds, then the winner earns 5 points for each card still in the other players’ stock piles plus 25 points for winning the game. Whoever reaches 500 points first wins.